[hobbit] Hobbit 4.1.2p1 available
Jason Chambers
Jason.Chambers at geosoft.com
Tue Nov 15 16:02:58 CET 2005
Where can I locate the snapshots? I must be blind again! :(
Jason Chambers
IT Helpdesk Support
Geosoft Inc.
85 Richmond St. West - 8th Floor
Toronto, Ontario, Canada
M5H 2C9
Tel: 416-369-0111 x344
Fax: 416-369-9599
www.geosoft.com
-----Original Message-----
From: Henrik Stoerner [mailto:henrik at hswn.dk]
Sent: Sunday, November 13, 2005 5:36 AM
To: hobbit at hswn.dk
Cc: hobbit-announce at hswn.dk
Subject: [hobbit] Hobbit 4.1.2p1 available
Some of you have already noticed that I put a 4.1.2p1 "patch 1"
release up for download on my Hobbit demo-site. It is hereby
officially released and available via Sourceforge.
As the version number indicates, this is solely a bug-fix release
for 4.1.2. I am working on some new stuff, but you won't find it
in this release (if you're interested, get the snapshots instead).
This release fixes a number of bugs in Hobbit 4.1.2, some of which
could cause parts of Hobbit to crash; it also changes how alerts
are handled when a status goes green->yellow->red.
Updating is recommended.
Changes from 4.1.2 -> 4.1.2p1 (10 Nov 2005)
-------------------------------------------
Bugfixes:
* hobbitd could crash when processing a "combo" message,
due to an incorrect test of the color of one message inside
the combo-message before that color was actually deciphered.
* hobbitd_alert would crash when attempting to save a checkpoint
while cleaning up a "dead" alert.
* Disk graphs would show up with all graphs in a single image,
when the status message included any colored icons
(typically, when the status was red or yellow).
* The handling of alerts was counting the duration of an event
based on when the color last changed. This meant that each
time the color changed, any DURATION counters were reset.
This would cause alerts to not go out if a status was changing
between yellow and red faster than any DURATION setting.
Changed this to count the event start as the *first* time the
status went into an alert state (yellow or red, usually).
* An idle hobbitd process would accumulate zombie processes.
Improvements:
* When a status goes yellow->red, the repeat-interval is
now cleared for any alerts. This makes sure you get an
alert immediately for the most severe state seen. This
only affects the first such transition; if the status
later changes between yellow/red, this normal REPEAT
interval applies.
Regards,
Henrik
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