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Xymon client design (was Xymon is practically dead)
- To: hobbit (at) hswn.dk, hobbitmon-developer (at) lists.sourceforge.net
- Subject: Xymon client design (was Xymon is practically dead)
- From: TJ Yang <tjyang2001 (at) gmail.com>
- Date: Fri, 2 Jul 2010 10:27:41 -0500
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Hi, Tom
Hope you don't mind I changed the subject and cc to
hobbitmon-developer on this topic.
On Fri, Jul 2, 2010 at 9:44 AM, Tom Georgoulias
<tomg (at) mcclatchyinteractive.com> wrote:
> On 07/02/2010 05:47 AM, Neil Franken wrote:
>
>> Xymon is just one part of the equation for me. I see a lot of
>> potential for Xymon in the Windows world but the BBWin client is well
>> a very quiet project as well. I am not sure yet if we would maybe
>> fork the code or create a new client. At this point I would suggest
>> that maybe we look at a Java based client for xymon so we can run on
>> a huge variety of platforms with one client. Anyway the whole client
>> is a whole different ball game.
>
> I would not be in favor of a java based client, the current design is much
> better on unix systems. It's one of the reasons xymon works well.
>
I can understand why Neil has this idea, it flashed in brain before.
Why not write once and run every where ?
The idea is good but there is resources needed to convert hobbit
client into java.
Who are going to do it ?
Back to the existing hobbit client implementation.
I do have concerns about hobbitclient-OS??.sh shell script's programming style.
There is no check return status of system command it call and there is
no error handling when system command faild.
I got many purple alert when one of the system command failed or
didn't finish in time.
tj
> Tom
>
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>
>
--
T.J. Yang