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network test timeouts for hung TCP connects?



My production BigBrother server is running BigBrother + bbgen 2.5 (I know there is newer bbgen, I plan on replacing BB with a Hobbit server). My current bb+bbgen setup has problems whenever a machine dies in such a way that it is pingable, but when you connect to any open TCP port you get nothing back (usually caused by a memory error or overheating). When my current bb+bbgen setup tries to test one of these machines that has zombified, it gets hung testing that host, and eventually everything turns purple since bb isn't updating anymore.

Does Hobbit have proper timeouts to timeout a hung TCP connection so this sort of thing does not happen? For all I know this behavior was fixed in bbgen 3.x , but as I said I plan on just phasing out my BB server in favor of Hobbit.

-Charles